Software Programmer / Engineer
Profile:
- Must be familiar with Object oriented programming (OOP), C++
- Should have strong mathematical and analytical skills, Adaptability and a constant zeal for learning
- Must be a team player
- Must have a natural flair to work within deadlines/Target dates
Education & Experience:
- B.E / B.TECH with 0 - 1 +yr Experience
Area of Expertise
- Software – C, C++
- Industry specific – Gaming / Simulation
Desirable Skills
- MATLAB (Simulink)
- Perl / Python
- Physics/AI
- Experience in Open GL, Direct X / Direct 3D (optional)
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3D Modeling & Texturing :
Responsibilities & Requirements:
- Excellent technical and artistic skill set
- Expert understanding of creating textures using Photoshop
- Strong understanding of current advanced modeling & texture mapping techniques
- Expertise in a 3D software package (Max or Maya)
- Combination 2D / 3D skills
- Experience creating characters, buildings, vehicles and props
- A demonstrative portfolio with actual game-ready samples of your work
- Good communication and professional skills
- Clear understanding and appreciation of schedules and milestones
- A passion for creating GREAT games!
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Rigging and Animation :
Responsibilities & Requirements:
- Rig and animate characters and objects in Max or Maya
- Work closely with designers and game-play coders to create better animations for highly responsive player control
- Exhibit a strong understanding of secondary action and traditional animation values
- Actively seek review and input from team members
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Stenographer
Profile:
- Shorthand – 80 wpm
- Typewriting- Higher , 45 wpm
- Handling confidential papers
- Corresponding independently
Education & Experience :
- Must be a graduate
- Good communication skills
- Good keyboard skills – MS Office Suite
- Industry experience – 1 to 2 yrs
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